| Author |
Thread Statistics | Show CCP posts - 15 post(s) |

Dersen Lowery
Drinking in Station
1224
|
Posted - 2014.10.10 17:52:00 -
[1] - Quote
Steve Ronuken wrote:Biggest problem atm, with 'train skills you can't inject yet', is that you can train any skill you have injected, even if you don't meet the prerequisites. That's a side effect of the skill changes for ships changing prereqs.
Some solution to this would be nice, but harder than it might sound.
What if the injection of a skill was something you could queue? Proud founder and member of the Belligerent Desirables. |

Dersen Lowery
Drinking in Station
1224
|
Posted - 2014.10.10 17:58:00 -
[2] - Quote
Unsuccessful At Everything wrote:Will you still need the prerequisite skills trained before being able to inject new skillbooks.. or will we be able to add the new skillbooks to the queue as long as the prerequisite skills are in the queue?
It was asked and answered: yes, you will. Proud founder and member of the Belligerent Desirables. |

Dersen Lowery
Drinking in Station
1224
|
Posted - 2014.10.10 18:20:00 -
[3] - Quote
Unsuccessful At Everything wrote:actually the wording was CCP karkur wrote:Perhaps at some point, but not in Phoebe When it comes to 'maybe' coming from CCP, im not really that hopeful.
It's not 'maybe' in Phoebe, it's 'definitely not,' so that's the standing answer.
As Steve Ronuken points out, it's not necessarily easy to do without messing up the way ship prerequisites work. Proud founder and member of the Belligerent Desirables. |

Dersen Lowery
Drinking in Station
1224
|
Posted - 2014.10.10 18:35:00 -
[4] - Quote
CCP karkur wrote:Destination SkillQueue wrote:Finally we've reach the inevitable destination for the skill queue upgrades, so this girl no longer has a reason to exist and can be put to sleep after 6 long years. You took your sweet time getting there, but you got there in the end. Thank you.  ohhhhh, who is then going to like my posts? 
Destination Overview. Proud founder and member of the Belligerent Desirables. |

Dersen Lowery
Drinking in Station
1235
|
Posted - 2014.10.13 23:10:00 -
[5] - Quote
CCP Darwin wrote:To Indahmawar Fazmarai: Thanks for posting the images. I'll pass along the feedback with those pictures as illustrations. It does make a big difference to be able to point to an image when discussing these matters, so there's no ambiguity about what you're saying.
It would give you a lot more freedom if, instead of being light-on-whatever, the UI elements had either a black shadow and white features or a white shadow and black features (user selectable?). That way, there's guaranteed to be a very high contrast around the module whether you're in The Blockade in Amarr space or in some dark, empty system in deep null sec.
I know that's not your team, but it would be something that the responsible team (Pirate Unicorns?) could do that would give the art department a lot more leeway with color and light. Proud founder and member of the Belligerent Desirables. |
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